New GLOBE_3D release

— UPDATE —

It turns out that this release is _not_ new. But it’s still a cool piece of software, so go check it out anyway.

— END OF UPDATE —

Or as Gautier calls it:

…the most portable 3D engine in the universe.

Globe_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. It features:

  • unconditionally portable sources (one set of sources for all platforms)
  • real-time rendering; fast with a 3D hardware-accelerated graphics card
  • collision detection
  • screenshots (.bmp) and video captures (.avi)
  • vectorized geometry support
  • ..and more

Globe_3D is available for all major platforms.

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